![]() ![]() ![]() Very little is known about how the game came to be and even less is known about its developers, Equinoxe and Check Six, in which Enter the Dragonfly was the only game they developed before closing down.īut I won’t let this secrecy to go any longer, so I decided to get to the bottom. I would consider it the worst thing that has ever happened to the Spyro franchise, as it killed the series’ prime so hard and this soon.Īnd yet, for such a infamous game, there’s a great deal of mystery behind it. It was criticized for its poorer controls, short length with barely any substance, subpar graphics with some areas being laughable, numerous bugs and glitches and a terrible performance.įrom my perspective, this is one of those rare games where I instantly drop the controller down after playing one minute into the first level because the framerate was so unbearable. It received very mixed reception back when it was first launched in 2002, and retrospective reviews that are still coming out to this day are even more negative. There was huge expectations… and it didn’t deliver. Released in November 2002 on the PlayStation 2 and Nintendo GameCube, this entry in the franchise would be the transition of Spyro towards the next generation of consoles and should advance the usual production value that has been set with the original games by Insomniac.
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